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Author Topic: Important Server Info  (Read 2257 times)
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« on: March 12, 2007, 08:38:22 PM »

The command line configuration and server ini (server config file) need to be the same...

Command Line builder tutorial

All Game Control panel Tutorials

For example...
You want to run Attack and Defend game mode (R6AttackDefendGame)... You have to specify it in two places. Both in the command line (via Command Line builder in Game Control panel) and the servers ini file (R6VegasServerConfig.ini which is accessable via Default Config Files icon in Game Control panel).

Some of the options:

ONLINE_USERNAME: a valid UBI online account
ONLINE_PASSWORD: password for ONLINE_USERNAME
SERVER_PASSWORD: Password to protect the server. Case sensitive.
GAME_MODE: must be one of the following values. It must also be specified in KellerGame\Config\PC\R6VegasServerConfig.ini
Attack & Defend: R6AttackDefendGame
Deathmatch: R6DeathmatchGame
Team Deathmatch: R6TeamDeathmatchGame
Team Leader: R6TeamLeaderGame
Conquest: R6ConquestGame
INITIAL_MAP: the name of the ini file for the map
- Go to KellerGame\Content\CookedPc\MapsBishop\
- Open the directory of the map you want to add
- Open the ini file of the map you want to add
- Inspect the ini file and look for m_eGameMode=GAMEMODE_
- If you can't find the mode you want the server to run, it means this map isn't compatible with the mode
- If the map is compatible with the mode you want the server to run,
- copy the name of the ini file, without the extention
- paste it after INITIAL_MAP= (ex: INITIAL_MAP=Mb01_Import)
SERVER_OPTIONS_FILE: the name of a server option file
- located under KellerGame\Config\PC
- without the .ini extention (ex: SERVER_OPTIONS_FILE=R6VegasServerConfig)
TIME_BETWEEN_ROUNDS: Between rounds timer. Game will start when 0 if enough players.
BRIEFING_TIME: Briefing time.


Default R6VegasServerConfig.ini (Editable via Default Config Files in GCP)

; RAINBOW SIX VEGAS 2 STANDALONE DEDICATED SERVER configuration file
[Engine.R6ServerOptions]
; ---------- General Parameters -----------
; always put DEDICATEDSERVER_YES
m_eDedicatedServer=DEDICATEDSERVER_YES
; Choose between Ranked Match and Player Match
; Possible values are:
; - GAMETYPEMP_RANKEDMATCH (and put RANKED_GAME=1 in Binaries\R6VegasServerLanch.bat)
; - GAMETYPEMP_PLAYERMATCH (and put RANKED_GAME=0 in Binaries\R6VegasServerLanch.bat)
m_eGameType=GAMETYPEMP_PLAYERMATCH
; Set the language on the server, so that clients can filter based on language
; Possible values are:
; - LANGUAGE_ENGLISH
; - LANGUAGE_FRENCH
; - LANGUAGE_GERMAN
; - LANGUAGE_ITALIAN
; - LANGUAGE_SPANISH
; - LANGUAGE_RUSSIAN
; - LANGUAGE_POLISH
; - LANGUAGE_CHINESE
m_eLanguage=LANGUAGE_ENGLISH
; The game mode running on the server
; To have the server run this game mode, it must also be specified in Binaries\R6VegasServerLanch.bat
; Possible values are:
; - GAMEMODE_ATTACKANDDEFEND
; - GAMEMODE_DEATHMATCH
; - GAMEMODE_TEAMDEATHMATCH
; - GAMEMODE_TEAMLEADER
; - GAMEMODE_CONQUEST
m_eGameMode=GAMEMODE_TEAMDEATHMATCH
; Max number of players on the server (0 to 16)
m_iMaxPlayers=16
; Round duration
; Possible values are 180, 300, 600, 900, 1200
m_iRoundDuration=600
; Rounds per match
; Possible values are 1, 3, 5, 10, 15, 20
m_iRoundCount=3

; ---------- Game Mode Options -----------
; Respawn (True or False)
m_bRespawn=True
; Respawn option: Max Lives
; Possible values are:
; 0= Unlimited Respawns, 1= NoRespawn, 2= 1 Respawn, 3= 2 Respawns, 4= 3 Respawns
;If m_bRespawn is True, m_iLimitRespawns cannot be 1 or it will be forced to 0.
m_iLimitRespawns=0
; Team Respawn (True or False)
m_bTeamRespawn=False
; Lock Teams (True or False)
m_bLockTeams=False
; Friendly Fire (True or False)
m_bFriendlyFire=True
; Punish team Killer (True or False)
m_bPunishTeamKiller=True
; Allow join in progress
m_bAllowJoinInProgress=True
; Auto Kick Team Killers
; Possible Values are 0, 1, 3, 5, 10
m_iAutoKickTeamKillers=10
; Game Points Limit
; Possible values are 0(unlimited), 10, 20, 30, 40, 50
m_iGamePointLimit=0
; ---------- Item Restrictions -----------
; Put the id of the weapons/gadgets you want to be restricted on the server
; To figure the ids ...
; - Launch a regular server
; - Add restricted items
; - Quit the server, and then the game
; - Open KellerGame\Config\PC\KellerServerOptions.ini in a text editor and locate the restricted items
; - Copie the ids below
m_iRestrictedItems[0]=-1
m_iRestrictedItems[1]=-1
m_iRestrictedItems[2]=-1
m_iRestrictedItems[3]=-1
m_iRestrictedItems[4]=-1
; ---------- Map Rotation List -----------
; Put the id of the maps you want in the rotation list
; To figure the ids ...
; - Go to KellerGame\Content\CookedPc\MapsBishop\
; - Open the directory of the map you want to add
; - Open the ini file of the map you want to add
; - Inspect the ini file and look for m_eGameMode=GAMEMODE_
; - If you can't find the mode you want the server to run, it means this map isn't compatible with the mode
; - If the map is compatible with the mode you want the server to run, look for m_iId=
; - Copy the id below
; - Repeat for all the maps you want to add
m_iSelectedMaps[0]=201
m_iSelectedMaps[1]=202
m_iSelectedMaps[2]=203
m_iSelectedMaps[3]=204
m_iSelectedMaps[4]=205
m_iSelectedMaps[5]=206
m_iSelectedMaps[6]=207
m_iSelectedMaps[7]=208
m_iSelectedMaps[8]=209
m_iSelectedMaps[9]=210
m_iSelectedMaps[10]=211
m_iSelectedMaps[11]=212
m_iSelectedMaps[12]=213
m_iSelectedMaps[13]=-1
m_iSelectedMaps[14]=-1
m_iSelectedMaps[15]=-1
m_iSelectedMaps[16]=-1
m_iSelectedMaps[17]=-1
m_iSelectedMaps[18]=-1
m_iSelectedMaps[19]=-1
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« Last Edit: July 24, 2009, 09:27:52 AM by Fred » Logged
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