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Tom
Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) is the sequel to Tom
Clancy's Ghost Recon Advanced Warfighter. It expands on the game play
of Ghost Recon Advanced Warfighter and is the fourth installment in the
popular Ghost Recon tactical shooter video game series, published by Ubisoft.
The game takes place in 2014, after the events of Ghost Recon Advanced Warfighter (GRAW), just south of the United States border, and deals with the conflict between a Mexican rebel group, Mexican loyalists, and the U.S. Army for a time span of 72 hours. A wide array of location types are included, featuring mountains, small towns, urban environments, and a large hydro-electric dam just north of the U.S.-Mexico border.
In this release, the player can select each NPC to bring along for each mission rather than choosing a preselected team, as in Ghost Recon: Advanced Warfighter. Choosing the correct teammates plays an important role as certain teammates perform better on certain missions (e.g., choosing the anti-tank gunner to combat enemy armored vehicles). This decision is aided by an Intel screen that gives the player his objective and a rough estimation of the amount of enemies the team will face. Each time a new mission is started or the player regroups with the command vehicles over the course of the mission, the player will receive new Intel and can choose new teammates and rearm. Another feature is that the Riflemen have a different Assault Rifle each.
Unlike the first GRAW, players in the online multiplayer mode can be
"downed", or critically injured, instead of killed. This gives
teammates the opportunity to heal a downed teammate and prevent the
other team from getting the point, although downed players can be shot
and killed by players from the opposing team before they are healed.
Characters can now "slide" into a crouched position while
running, just like in the first GRAW. The ability to use cover like
in the singleplayer mode has still not been added to the multiplayer
mode. In multiplayer the player can choose from four weapon classes,
including Rifleman, Grenadier, Automatic Rifleman, and Marksman. Choosing
the rifleman class makes the player more proficient with rifles, the
automatic rifleman more proficient with machine guns, and so on. Another
new feature added to multiplayer was full-screen cross-com. As in singleplayer
mode, the player can hold down the right button and bring up the fullscreen
view. This can be used to view friendly players' views as well as the
Drone, but cannot be used to give commands or manually fly the drone.
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