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What Is Swat4?
SWAT 4 is a tactical first-person shooter computer game developed by
Irrational Games and published by Vivendi Universal Games on April 5,
2005. It was built on Irrational Games's Vengeance engine powered by
Unreal Engine 2.0 technology. In SWAT 4, the player leads a SWAT tactical
element in resolving various situations, such as hostage standoffs or
apprehensions of dangerous subjects. An expansion to SWAT 4, entitled
SWAT 4: The Stetchkov Syndicate, was released on February 28, 2006.
Multi Player
SWAT 4 features a single-player campaign in which the player has to lead their SWAT element through 13 missions. The missions are not related and there is no overarching storyline. The game aims to have gameplay similar to real SWAT experience. For example, it encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. This maintains the intense feeling of working in a high-risk combat environment with more rules than the average soldier or mercenary - if you usually only play foxy bingo (http://www.foxybingo.com/) then you're in for something of a surprise, but it can be great fun whether you're new to the FPS scene or grew up on Counter Strike. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured, as each of these actions result in the loss of more than 5 points. The player is the leader in a five-man SWAT element made up of the leader and four other men that are divided into two pairs, called "teams". The teams are assigned colors, "red" or "blue".
The Stetchkov Syndicate expansion
An
expansion pack for SWAT 4 was released on February 28, 2006 in North
America. The expansion includes seven new missions featuring the fictional
Stetchkov crime family.VoIP capability has been added to multiplayer
games, there are seven new missions, two new multiplayer modes, seven
new weapons, players may strike suspects or hostages with their weapon
to prompt compliance, which has the same effect as a non-lethal weapon,
suspects will now pick up their weapons if they are not swiftly arrested,
10 player co-op with up to two teams of five, stat tracking, ladders
and rankings for multiplayer, orders can be held in single player until
the leader gives the go command and an option to have only one person
issue commands and lead the team.
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